![]() ![]() While using this skill, you cannot be stunned or knocked back. Vaal Cyclone Vaal Cyclone Vaal, Attack, AoE, Duration, Melee, Movement, Channelling, PhysicalĮffectiveness of Added Damage: (50-61)% Requires Level 28 Spin and attack in place, damaging nearby enemies and pulling others towards you. (2-56) to (3-85) Added Attack Physical Damage Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 1% increased Damage 1% increased Cooldown Recovery Rate 1% chance to gain Onslaught for 4 seconds on Hit Deals (160-230)% of Base Attack Damage Uses both weapons while you're dual wielding. Riposte Riposte Trigger, Attack, Melee, Strike, PhysicalĮffectiveness of Added Damage: (160-230)% Perform a deadly counter-attack when you block. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4 Phantasmal 0.5% increased Attack Speed Fires an additional Projectile Melee Strikes target 0.05 additional nearby Enemy 0.25% increased Damage with Ailments per Frenzy Charge Deals (115-135)% of Base Attack Damage Frenzy charges increase your attack speed. Right click to remove from a socket.įrenzy Frenzy Attack, Projectile, Melee, Strike, BowĮffectiveness of Added Damage: (115-135)% Requires Level 16 Performs an attack that gives the character a frenzy charge if it hits. +(0-2) to Melee Strike Range Place into an item socket of the right colour to gain this skill. (30-49)% chance to Freeze, Shock and Igniteġ0% more Damage per Elemental Ailment on the EnemyĨ0% more Area Radius against Enemies affected by an Ailment of the chosen Element Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 1% increased Elemental Damage 0.5% increased Area of Effect 1% increased Effect of non-Damaging Ailments on Enemies (22-480) to (40-891) Added Fire Damage It will avoid choosing the same element twice in a row. ![]() If the attack hits an enemy, it will also deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. Radius: 10 Requires Level 12 Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. Right click to remove from a socket.Įlemental Hit Elemental Hit Attack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic, Bow (5-28) to (8-42) Added Attack Physical DamageĨ% increased Area of Effect per 1 additional Melee Strike Range Place into an item socket of the right colour to gain this skill. Lose 1 Stage every 0.33 seconds while not Channelling Gains 1 Stage every (0.33-0.17) seconds while Channelling Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4 Phantasmal 0.5% increased Area of Effect 1% chance to Knock Enemies Back on hit 0.25% more Movement Speed 1% Chance to Avoid Interruption from Stuns While Using this Skill Deals (44-54)% of Base Attack Damage While channelling this skill, you cannot be knocked back. If the damage facebreaker gets from scaling is bigger than the total flat damage for weapon, then facebreaker is scaling more damage than the weapon is.Īctive Skill Gems that are usable with Unarmed.Ĭyclone Cyclone Attack, AoE, Movement, Channelling, Physical, MeleeĮffectiveness of Added Damage: (44-54)% Requires Level 28 Channel this skill to move towards a targeted location while spinning, building up stages while constantly attacking enemies in an area around you. (Weapon damage + added physical damage from other sources) = Total flat damage for weapon. ![]() Total flat damage calculation for weapon and non-weapon sources.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |